“Now, our players can enjoy many hours of the game without spending any money, and they can unlock cosmetics like they did in the past.” This monetization model is meant to carry Skate for “years to come. “Every time someone bought paid DLC (in previous Skate games) we were splitting that audience into smaller and smaller groups,” Full Circle general manager Dan McCulloch said. Instead, the team looked to games such as EA’s Apex Legends for inspiration in this regard. Published on JFollow Skate 4 Some Skate 4 footage has leaked online, giving us a good look at the pre-pre-pre-alpha footage partially teased in the most recent trailer. There are no loot boxes or paywalled areas either. Of course, because Skate is free to play and a live-service title, there will be microtransactions, though Full Circle promises that this is not a pay-to-win experience. fans can sign up now to test an early version of the game. That means visceral skateboarding with goofy physics, in addition to new features that players can take for a spin. and It Will Be Free-to-Play and Have Cross-Play and Cross-Progression skate. The news may come as a shock to longtime Skate fans who were hoping for a traditional continuation for the series that they could pick up for the typical retail price.Ĭreative Director Cuz Parry said fans will find all their favorite franchise features in this next entry. It’s a surprising shift for the extreme sports franchise that was revealed during a special broadcast today. Skate 4 is officially titled Skate, and EA and developer Full Circle have confirmed that it will be a free-to-play live-service game with crossplay and cross-progression when it eventually launches on PC, PlayStation, and Xbox platforms.
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